🜃 Inventory Weight That Actually Matters
This system turns inventory weight into physical consequence.
No pop-ups.
No fake limits.
Just the body reacting to what it carries.
What changes in-game
As weight increases:
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Movement slows naturally
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Stamina drains faster
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Walk style shifts progressively
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Sprinting and jumping become unavailable
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Visual strain effects appear (optional)
Resetting the character or changing animations does not bypass the system.
How it behaves
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Server-side weight checks (every 30s)
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State-based penalties, not cosmetic
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Smooth transitions between weight stages
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Fully synced walk styles to nearby players
Configurable by design
Everything is adjustable:
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Weight thresholds
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Speed & stamina penalties
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Walk styles per stage
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Screen effects
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Notifications & language
Casual or realistic — the server decides.
Why use it
Because inventory should have consequences.
Because preparation should matter.
Because weight shouldn’t be ignored.
🎬 Video Showcase
https://youtu.be/JKa6zH2-TNw
🛠 Support
https://discord.gg/gGnTJpXxfS